Wilderlands Mods (
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wilderlogs2018-06-01 11:29 pm
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THE LAST HOMELY HOUSE ※ RIVENDELL ※ LOG 2

THE LAST HOMELY HOUSE
The group is told to take a week of rest in the Last Homely House as the injured and sick among them heal. The Elves promise them that at the end of that week, there will be a great Council, with representatives of several peoples in attendance.
Until then, they can wander the peaceful halls of Rivendell, which are filled with travelers from all over the Wilderlands who are making a rest stop while they travel through the lands of Middle-Earth.
The most notable part of Rivendell is the Hall of Fire, a great feast hall where people can eat, drink, and be merry. This is the great social hall of Rivendell, where the Elves and their visitors share news of lands far beyond, tell stories, or perform music. The music here almost sounds divine, especially when the Elves sing and play, but they're just as eager to hear songs from other lands, so if any of the squad decide to share, they'll be glad to listen.
Some of the hall's guests are a touch more lively than the others, like a party of dwarves staying at Rivendell. Their stories are a mite more adventurous and if you get in their good graces, they might be willing to share some of the beer they brought with them. Listening to their stories or their talk about their craftmanship is a way to get into their good graces.
The Elves love learning, so there are libraries the group is allowed to browse, though they mostly only contain tales of Middle-Earth (for now), though the Elves seem to be collecting what books about other lands they can. These libraries often have viewing stations with telescopes pointing at the sky. The Elves have been almost delighted by the changing skies, enjoying the challenge of trying to understand how the sky has been knitting itself together with the addition of new worlds.
There are also beautiful balconies here, overlooking the gorge and the waters below, and terraced gardens filled with flowers, bushes, and flowering trees. Their rooms are open to the outdoors and have beds that seem grown into the shape of bed-frames instead of carved. The bathrooms actually have running water. The Elves have figured out how to direct the clean running waters of the gorge in primitive indoor plumbing. Water for hot baths has to be heated first in brass cauldrons over coal braziers before getting dumped into the bath.
It's time for the squad to rest, eat, and regroup. If a great Council is going to be called involving them, it might be a good idea to make sure they go into it as a united front, lest decisions about their fate be made for them.
✦ Joint log: Since this camp period won't be particularly long, everything will take place in a joint log. Players can post starters with prompts for others and tag into other players' prompts.
✦ Post in actionspam format. Plots and mod-run events in the game are meant to be in actionspam format to keep a brisk pace.
✦ Cursed Weapons/Powers: So they know about how they'll be treated: those with cursed weapons and dark powers will be tolerated by the Elves after entry. While they'll get the same general treatment, the Elves around them may at times seem uncomfortable. Those with cursed weapons will only be distrusted a little, as the weapons themselves will seem more suspicious than their bearers. Those with dark powers or some kind of dark nature (such as being a vampire, Necromancer mage, werewolf, etc.) will be treated with the greatest distrust.
✦ Fairy Swaps: The Elves may be slightly alarmed by the Brugh fairy swaps but get over it easily. However, if the character swapped in is one of the "dark" characters, the swap might be extra cause for alarm. (A potential prompt idea).
✦ Npcing: There will be two npc threads. The "Random Encounters" thread is for characters to have a totally random encounter with an npc. These npcs will be fellow travelers from lands beyond. While they can't give much information about the group's status as Chosen Ones (that will happen during the Council) they can provide info about events in the Wilderlands beyond that may come to affect the squad in their travels. The "Specific Requests" thread will be for more specific issues your character might want to discuss with the Elves. While they'll push any Chosen Ones discussion off to the Council, they're willing to discuss issues with the characters, like if they have questions about having received magic, about being bound to their weapons, etc. The Rivendell Elves have heard a lot of gossip from all over and can potentially provide info based on things they've heard.
✦ Clothes: The group will not yet be fully equipped for their travels (that will happen upon leaving) but everyone will at least be given new clothes since theirs are dirty and sometimes torn. Characters without appropriate travel footwear will also be given light and sturdy boots that will somehow be in their size without their size being asked. They'll also be given basic toiletries like scissors that can be used to cut hair and beards. There are no razors, however, because the Elves don't need to shave so they don't keep them on hand.
Clark Kent / Superman | OTA
[Of course Kal was going to visit the library first of all. Anyone who’s gotten to know him shouldn’t be surprised in the slightest. He showers first, of course, and there are some wounds to be tended to. But all in all he got off lucky so as soon as he’s sure his wounds aren’t going to be infected he makes a beeline towards the library.
He’s sitting down surrounded by books, apparently reading three at once and he seems to be… taking notes. He’s got some papers scattered around as well, and while he really (really) misses ballpoint pens and his trusty notebook he’s making do with what he’s done. All his writing shorthand, though- old habits die hard and all that.
Kal looks up as soon as he notices someone else entering the library.]
Sorry, I… made a bit of a mess, didn’t I?
2; Hall of Fire
[Okay, now that he isn’t basically an autotroph being anymore (thanks, sun) he does get hungry eventually. So he can be seen just filling his plate with what is, frankly, a lot of food. He’s been hungry for a while by now and it’s not a feeling he’s used to, okay? It’s going to take a few tries for him to learn how much he can actually eat. That’s going to be his excuse and he’s sticking to it.
But, if anyone’s paying attention to him they may notice he’s actually… slowly but surely filling backpacks with whatever good seems like it will hold up for a long time. They aren’t going to be spending forever in this place, after all, and Kal can’t stop thinking about the kids that are travelling with them. About his own son. He’s not going to allow any of them to go hungry, wherever they may go next.
But he’s still going to be looking a little sheepish if he notices anyone caught him red handed.]
3; Hall of Fire - with the Dwarves
[Eventually he makes his way to the end of the table with the happy, boastful dwarves and he seems to be having… a pretty good time, actually. He’s taking notes (again), trying to record their stories to see if he can find any similarities between what they are telling him and what he’s found in the books, which seems to have put the Dwarves in a good mood.
And Kal’s not going to say no to good beer.]
4; Wildcard
[Choose your own adventure!]
2
[She's not approving of the way everything's shoved haphazardly, but it's better than not having anything. She just hopes it'll last for a while]
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Well, I'm not taking any chances after what we've been through. We don't know where we're going to end up next, do we? And there's a lot of kids around.
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[Unlike, say, asking them for money they can use during the journey]
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But it doesn’t hurt to be ready, does it? I just wish I had a safer way to keep the food.
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[She's expecting them to do the bare minimum of helping them and tell them what to do, and then send them their merry way]
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[Kal doesn't distrust people, on the contrary hoping for the best in people is how he gets through. But that doesn't mean he's going to expect to have everything being handed to them, especially when the worlds keep on changing so fast it's hard to catch up.]
But they have been as helpful as they can be so far, and they've allowed us to wander free around their place. They've feed us, they've healed us, given us clothes... I'd argue they are already doing more than 'the minimum'.
2
To be fair, the couple of forks that Sothe's quietly swiped and socked away are for a good enough purpose too, he thinks - they're going to need money later, but who knows what kind of money the rest of the world even uses, or whether there's any exchanging to speak of. Goods can always be negotiated. Money's only worth as much as the people of a particular place put worth in it.
But really, the thing that stands out to Sothe isn't the purpose so much as the fact that Kal clearly does not have the experience to make this look natural at all. ]
You can't stop and look like that if you want to get away with anything, you know.
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Well, I had to try. We don't know what's going to happen next, we have no idea what's to come. I wanted to make sure we had some non-perishables, just in case.
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[ His tone is...taking on the air of an expert. Oh dear. ]
Half of it's in the sleight of hand, you've either got that or you don't. But then - you can't just stop when somebody sees you, that's a dead giveaway. You have to follow through, and keep moving, but not too fast, either. If you look like you're trying to get away, that's just as bad.
3
Hello again. Glad we both survived this long.
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So am I. You seem much happier in this company.
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It's been a while since I've been the worse for drink.
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Have you been eating? I could go get you something to eat. Or water.
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[ he smiles and looks a little blearily at kal, and his eyes focus on the beer. ]
I never thought I'd prefer this to wine, but here we are.
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1
Pardons needn't be given. Though I wonder if you've discovered anything of worth yet.
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Some tales, mostly. Nothing that's going to help us in particular, I don't think, but I've always liked gathering data. You never know when you may need to get on their good graces, and what better way to do that than to learn their costumes.
I was thinking of mapping the stars, next.
apologies for the wait!
You've an interest in astronomy? To study the heavens themselves?
not at all!
I come from the stars, myself. So I’ve always liked looking at them and learning from them.
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I... I beg your pardon, but did you say... "come"? From the stars?
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3
...And that's when I caught him by the cape and hurled him back into the sky!
[All around, the dwarves laugh riotously, slapping Herc on the back like it's the greatest joke they've heard in a long time. Grinning, clearly having gotten them in a good mood, he waves a mug at the newcomer who he assumes is a part of the party.]
Hello friend! I was just listening to these fine fellows telling me tales of their adventures in the mountains and telling them of my own. [The dwarves all nod, making room for Kal.]
We're coming up on a new round of tales, if you'd care to join?
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Of course, if you would have me. I'd like to hear your stories first, if you don't mind. [He tilts his head.] But I believe most stories start with a name?
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[Herc sticks out one huge hand, the one not holding a beer.
Talkative or not, boisterous or not, Kal's someone he can immediately accept just based on his general 'feel' alone. He just seems wholesome, and that's a positive trait for sure.]
Hercules, friend. I am Hercules.
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So he shakes hands with him, trying not to grin too widely. He’s always been a fan of mythology, after all.]
And you may call me Kal. It’s nice to be surrounded by happy people after what we’ve been through.
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Kal. I agree! You'll have to tell me some of what transpired before I arrived. I meandered in shortly before we departed Philadelphia.
[Taking a swig, he claps one dwarf on the back.]
But, I believe it's story time, yes? Tell me Kal, have you ever heard of a being known as the Hulk?
[May as well check.]
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