Wilderlands Mods (
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wilderlogs2018-06-01 11:29 pm
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THE LAST HOMELY HOUSE ※ RIVENDELL ※ LOG 2

THE LAST HOMELY HOUSE
The group is told to take a week of rest in the Last Homely House as the injured and sick among them heal. The Elves promise them that at the end of that week, there will be a great Council, with representatives of several peoples in attendance.
Until then, they can wander the peaceful halls of Rivendell, which are filled with travelers from all over the Wilderlands who are making a rest stop while they travel through the lands of Middle-Earth.
The most notable part of Rivendell is the Hall of Fire, a great feast hall where people can eat, drink, and be merry. This is the great social hall of Rivendell, where the Elves and their visitors share news of lands far beyond, tell stories, or perform music. The music here almost sounds divine, especially when the Elves sing and play, but they're just as eager to hear songs from other lands, so if any of the squad decide to share, they'll be glad to listen.
Some of the hall's guests are a touch more lively than the others, like a party of dwarves staying at Rivendell. Their stories are a mite more adventurous and if you get in their good graces, they might be willing to share some of the beer they brought with them. Listening to their stories or their talk about their craftmanship is a way to get into their good graces.
The Elves love learning, so there are libraries the group is allowed to browse, though they mostly only contain tales of Middle-Earth (for now), though the Elves seem to be collecting what books about other lands they can. These libraries often have viewing stations with telescopes pointing at the sky. The Elves have been almost delighted by the changing skies, enjoying the challenge of trying to understand how the sky has been knitting itself together with the addition of new worlds.
There are also beautiful balconies here, overlooking the gorge and the waters below, and terraced gardens filled with flowers, bushes, and flowering trees. Their rooms are open to the outdoors and have beds that seem grown into the shape of bed-frames instead of carved. The bathrooms actually have running water. The Elves have figured out how to direct the clean running waters of the gorge in primitive indoor plumbing. Water for hot baths has to be heated first in brass cauldrons over coal braziers before getting dumped into the bath.
It's time for the squad to rest, eat, and regroup. If a great Council is going to be called involving them, it might be a good idea to make sure they go into it as a united front, lest decisions about their fate be made for them.
✦ Joint log: Since this camp period won't be particularly long, everything will take place in a joint log. Players can post starters with prompts for others and tag into other players' prompts.
✦ Post in actionspam format. Plots and mod-run events in the game are meant to be in actionspam format to keep a brisk pace.
✦ Cursed Weapons/Powers: So they know about how they'll be treated: those with cursed weapons and dark powers will be tolerated by the Elves after entry. While they'll get the same general treatment, the Elves around them may at times seem uncomfortable. Those with cursed weapons will only be distrusted a little, as the weapons themselves will seem more suspicious than their bearers. Those with dark powers or some kind of dark nature (such as being a vampire, Necromancer mage, werewolf, etc.) will be treated with the greatest distrust.
✦ Fairy Swaps: The Elves may be slightly alarmed by the Brugh fairy swaps but get over it easily. However, if the character swapped in is one of the "dark" characters, the swap might be extra cause for alarm. (A potential prompt idea).
✦ Npcing: There will be two npc threads. The "Random Encounters" thread is for characters to have a totally random encounter with an npc. These npcs will be fellow travelers from lands beyond. While they can't give much information about the group's status as Chosen Ones (that will happen during the Council) they can provide info about events in the Wilderlands beyond that may come to affect the squad in their travels. The "Specific Requests" thread will be for more specific issues your character might want to discuss with the Elves. While they'll push any Chosen Ones discussion off to the Council, they're willing to discuss issues with the characters, like if they have questions about having received magic, about being bound to their weapons, etc. The Rivendell Elves have heard a lot of gossip from all over and can potentially provide info based on things they've heard.
✦ Clothes: The group will not yet be fully equipped for their travels (that will happen upon leaving) but everyone will at least be given new clothes since theirs are dirty and sometimes torn. Characters without appropriate travel footwear will also be given light and sturdy boots that will somehow be in their size without their size being asked. They'll also be given basic toiletries like scissors that can be used to cut hair and beards. There are no razors, however, because the Elves don't need to shave so they don't keep them on hand.
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[Buuuuut that's not a bad thing to do, practicing catching the shield for such moments. She has to admit that's a good idea]
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[Which, given the way his lip is cut and his eye is starting to swell, has been at least a few times.]
You wouldn't happen to have any experience in this, would you?
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[Although no way to solve the problem about it hitting your face. Dang, Dixon, that's almost masochism]
Catching shields? Not really. Guns are the only kind of object I know anything about -- even if it's the most basic knowledge.
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It'd be nice if we had guns here. It'd level the playing field out some. [Not that Dixon's ungrateful that he knows how to go into combat with a shield - present circumstances exempted - but sometimes with all the swords and magic wands he wishes he could just use a shotgun or something. See who underestimates him then when he's the only one who knows how to clean it.] You made it through Weathertop without much damage, it looks like.
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[She's not affected at all about that. Looks like she didn't really care at all about that, and that's partly because that mage had tried to kidnap her. Her sympathy is nonexistent towards such people]
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[She has enough of a moral compass to not resort to hurting others as first resort, but as she sees it, back then it was the only thing they could do. She has no regrets even if it led to an attacker's death]
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We're doing a pretty terrible job keeping everyone safe, aren't we?
[He whistles and the shield zings on back. It slams into his knuckles and though he manages to end with it in his arms, it's not graceful or without wincing.]
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It's not like anyone here can prevent a bunch of evil beings to come try to kidnap us. At this point 'keeping everyone safe' isn't a feasible objective, is it.
[Maybe focusing efforts into having ways to fight back next time would be better. Change from defensive mindsets into offensive ones, less running away and more facing the threats]
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[He chunks the shield again, illustrating the stubbornness that's the foundation of his next statement.]
I don't give a good goddamn about what's feasible. You gotta try, right? No one's dead yet so we still got a chance to try and get better at it.
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[Oh, Dixon, you're such a stubborn person]
...well I'm not going to stop anyone who wants to try keeping the rest of us safe and away from danger. If that's what you want to do, then more power to you, you hardheaded man. Good luck.
[At least she does mean the 'good luck' part. You'll need it, Dixon]
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Then again, I don't have to like you to try to save your ass if it happens. I don't want someone like you having to hold someone down so someone like Sothe can cut his throat out.
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Still, she can't bring herself to say that. Maybe she does want to 'be kept safe', if only because she doesn't remember the last time someone did intend to do that. Virtually everyone who said they'd help her betrayed her later, and the one person that genuinely meant it was someone Ange rejected in a bout of grief.
Can she trust Dixon? She can't. She doesn't trust anyone here not even a little bit. But...it's still nice that someone's taking the time to look after her when there's trouble]
Ah, it's useless, it's all useless.
[She only says that to fill the silence while she chews on a nail, thinking. Finally, Ange replies:]
Fine. You do whatever you want. But...it'd be unfair if I don't try to return the favor someday. You'll see.
[Yeah, she intends to reciprocate. She doesn't really like Dixon either right now, but she definitely's going to try to help him back. Just out of gratitude, at the very least]
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Trust isn't something he has in people generally, but it's instinct for him to put it into the group. Police academy drilled a sense of following cohesion into him. If he can't trust the group here, he can't trust anyone.]
Hopefully I won't need you to. Wouldn't that be nice, none of us having to worry about ending up in a bodybag.