Wilderlands Mods (
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wilderlogs2018-03-07 06:14 pm
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THE SQUAD DOES AN INTRO - [modplot] [event]

THE SQUAD DOES AN INTRO
In their homeworlds, they suddenly hear water flowing over stone, the wind through the leaves, and the gentle rattling of Kodama. The hushed sound of treetops waving in the breeze lull them to sleep whether they want it to or not, and in what seems like a dream they fall through a tunnel that passes through layers of dirt and roots and then through seemingly endless boughs of trees.
During this impossibly long fall, spirits whisper in their ears. They tell them that they must save the Wilderlands and the Green. They tell them that they will be given the power or weapons to do it - or that they're already strong enough as they are. They tell them that in the times they're not needed, they may find themselves trapped in the faerie realm known as the Brugh, but that the mirrors will let them speak, and the mirrors will let them see.
And they tell them that they're about to become lost in the forest and that there are others like them, just as lost.
When they wake up, they find themselves in the ruins of an abandoned city; the forest has overtaken it, threading new life through the decay, but the green of the leaves and vines pales in contrast with the broken buildings and streets. Every single building in this city was once a vibrant shade of emerald, and even now, after the slow ravages of time, the green ruins glimmer like they're hewn from precious gems.
The only things that aren't that bright shade of emerald are the statues. Countless statues are scattered through the abandoned city, shaped like men and women and children and pets, all dressed in 1900s era Earth-style finery. These figures are extremely intricate, almost too detailed to be believably carved by a human hand. Many of them are smashed and broken.
Some of the statues don't look human. Among the humans are little beings shaped like china dolls that are made of stone like the rest, instead of porcelain. And in the middle of the city, standing near each other are three strange petrified figures: an axe-wielding man that looks like he was made of metal before being petrified, a man who looks like a human-lion hybrid, and a living scarecrow. All three have expressions of surprise or anger on their faces.
When the characters are brought into this place, the magic that brought them in seems to have trouble getting them all in the same place at first. They find themselves spending brief amounts of time in one spot (sometimes just minutes, sometimes longer) before they're teleported again. Each time they teleport they find themselves near someone new, someone just as lost as them. Those that don't speak the same language may find some difficulties communicating, but over time, the magic of the Wilderlands will kick in, and plant a whole new language in their heads. This magic works faster the more they emotionally connect with other and find understanding without words.
The teleportation keeps zapping them in different places all over the city -- and sometimes outside it, where they can see an abandoned road made of yellow brick that trails off into the distance. Fortunately, the people they keep getting paired off with seem like normal people just like them, and beyond that, they're entirely alone in the ruins.
Probably.
✦ Post in actionspam format. Plots and mod-run events in the game are meant to be in actionspam format to keep a brisk pace.
✦ Please see the OOC post linked up top for more information about the event.
no subject
Actually, that's not new. That's kind of ridiculously familiar.
[There are a lot of talking apes and monkies running around his world. All the apes of Gorilla City, Detective Chimp...]
[The language she's speaking sounds maaaaybe Japanese. There's no way he'd know, though. He doesn't know any other languages than English and a tiny bit of Interlac he picked up in the 31st century.]
[She sounds upset - and she's got a sword, when he's powerless and ain't got squat - so his casual tone changes.]
Hey, I know you probably can't understand me, but I'm friendly. See? [He holds up both hands in a placating way, and gives her an awkward but gentle 'please don't stab me' smile and points to said smile with a finger.] Friendly.
[Despite the fact he looks practically hewn from granite, he's not really the most intimidating. His body language is alert but not hostile, and his expression is a little lost. He's a teenager who's been through a lot of weird crap but this is definitely a strange one, what with the random teleportation and the whole 'it's time to see the wizard' vibe.]
no subject
That's all she's able to do at this point. The strangers she meets can't speak a language she knows, the magic translating some of their speech is incomplete, and what good is asking for answers if nobody can answer them -?
This new young man is doing everything he can to make himself unthreatening, she can tell, but he doesn't look afraid, and for even a boy who looks hewn from a mountain not to be afraid of a monkey her size, with a sword this size, in her state of rage, tells her more than he might know. That he's attempting to communicate with her, when she looks like nothing more than a screaming animal, tells her more still. It tells her that he might have answers, even if they're not to the only questions she cares to ask.
All the running and all the teleporting is starting to sap her stamina, so the breath she heaves in as she points her sword at him is ragged. There's an alley behind him she hasn't explored yet, and he is too calm to be trusted.
She growls just in time for the translation magic to put just the right words into her mind, though she doesn't know it until she's spoken them.]
If you can't tell me where my son is, get out of my way!
no subject
[Aggression and fear are emotions and it helps the language to snap into place.]
[Kon steps back into the alley, not realizing that's where she's trying to look.]
I know you're worried about your kid, monkey lady, but you don't have to be so aggro. Hell, if he's missing, I'll even help you find him.
[It's the super thing to do, just like getting cats out of trees.]
no subject
[She practically shrieks it. Why doesn't anyone else understand that they're dead? That they're here because they're dead? Did no one else come from a violent death?
Why does she even know what that word means?
A moment of understanding is too important to pass up.]
Have you seen a giant beetle? Or a boy, this tall, in red, with a shamisen?
[She can always power past him once she gets her answer.]
no subject
[She probably won't get hurt. For a monkey, she looks pretty handy with that sword.]
[That someone that could get hurt could be him, he realizes. What he's doing is incredibly stupid, but whatever, this is a bad situation waiting to happen.]
And no, I haven't seen either, but like I said, I can help you look.
no subject
The thought fills her head as she tightens her grip on the sword. The kind-faced boy who's not surprised to meet a talking monkey with a sword in a decimated city in the land of the dead, trying to talk her out of keeping her guard up by appealing to her better nature, has made the error of believing that her better nature is that easy to appeal to.
Unfortunately, the man who brought out her better nature has died in front of her all over again, and the child who sustained it is either dead, or still - forever - in mortal danger, and she doesn't trust a boy who's calm in the land of the dead, facing a talking monkey with a sword.]
Or the beings that ruined this city might meet me first.
[The look she gives him is pure suspicion.]
Maybe one already has. Maybe one's thinking he's going to get my guard down.
no subject
[Kon keeps both hands up and lets out a groan of frustration.]
Listen, monkey lady, I don't know how I got here either, okay? I was at home playing manhole cover frisbee with my flying dog, I got tossed into a hostage situation with some gremlins, there was some kind of tree tunnel and an Enya chorus whispering in my ears about something something save the Green something, and now I'm here.
[He narrows his eyes.]
...With someone who's officially becoming my least favorite talking ape, and given how many of them I know or know of that's the bottom of a surprisingly long list.
Either leave me be or let me help you. [A pause.] If you let me help you, I have better sight and hearing than most humans.
no subject
But what someone else might take as a kind offer of help, Sariatu is in no space to accept. Wander through a decimated city with a stranger who might do anything once her back is turned, while her attention is on her search for Hanzo and Kubo?]
No.
[She is not her son, she is not trusting, she would have turned her own husband's help aside and some part of her still knows she couldn't have done anything else, because taking Beetle on their quest still ended with his death, and hers, and this time, her son is not here to insist upon trust.
She keeps her blade level and her heart full of mistrust.]
Get out of my way.
no subject
no subject
No! I'm trying to go through the stones under your feet!
[There is as much sarcasm as she can layer in to those words.]
Now am I going to go past you, or am I going to go over you?
[If she has to parkour along the half-broken buildings around him, she will, but that's time and energy she'd rather not waste. It seems even dead, she can run herself ragged.]
no subject
[Then, very sarcastically, lips pressed together in a thin line, he gestures towards the entrance of the alley in a 'ladies first' gesture.]
[Sariatu isn't the only one who is learned in the ways of sarcasm.]
no subject
Also unfortunately, she vanishes, teleported somewhere else, the moment she passes the threshold of the alley.
A very distant monkey shriek of frustration echoes through the city.]